Divinity: Original Sin 2 - Counting Your Chickens Quest Walkthrough
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A random black cat starts following the player around once washed up to shore. He's a cute little companion that can be difficult to keep alive. If any Magister notices the black cat, they will attempt to kill it and won't stop until they do. The player must either fight for the cat, resulting in Magister fights, or allow it to
Voidwoken comes in many different shapes and forms as they are twisted and corrupted versions of the various untainted animal counterparts. From Voidwoken isopods and krakens to honey bears, wasps, moles, and even chickens. Though it is never really specified as to how animals in the game become corrupted, it seems as though none can avoid this future prosp
Players will want to focus on Jahan, who resides near the Cloisterwood. He will ask the party to slay the Advocate on Bloodmoon Island. While there is a ferryman willing to take people to the island, it is a scam as any living creature will die from the Death Fog polluted water. However, undead, like Fane, will survive just fine. An alternate route is the broken bridge in the Cloisterwood. By casting Spirit Vision, players will see a safe route to cross with jump skills like Cloak and Dagger or Telep
The beginning of Divinity: Original Sin 2 can be one of the longest acts in the game. This is where the player is meant to escape Fort Joy by any means and with whomever they please. There are endless options when it comes to reaching the other side to The Hollow Mars
Rangers become an essential asset to almost any adventuring party, as their long-ranged specializations allow them to aid their melee frontliners. Moreover, their position in the rear allows them to defend their spellcasters when needed. As such, Rangers and other long-ranged specialists need a trusty ranged weapon to help them fulfill this role, and the Houndmaster's Crossbow fits this criterion in the early g
Malady and Jahan will seek to snuff out Adramahlihk at the Black House in Arx. If alive, Malady will offer up a ritual that will sacrifice many lives to weaken the demon. A companion Lohse always agrees, but as a main character players can decide. Inside the Black House Adramahlihk, in his guise as the Doctor , will offer up a pact to Lohse (or other party members) to share Divinity. Players can choose to agree or attack the demon. Note that betrayal of the contract can cause the Doctor to detonate the participant. If a fight does ensue, it is best to focus all attacks on Adramahlihk and eliminate him quickly. If the battle goes on too long, the demon will fully possess Lohse and remove her from the party. It is also possible to slay most of his minions before the main fight and take on the demon al
Unfortunately, no matter what playstyle the character takes, their hand will be forced into extinguishing this beautiful Void-tainted bird. While there is no way to harness Peeper or keep him as a pet , players are still fairly well rewarded if they heed the advice of the old magicockerel. If the player chooses to kill Peeper with dialogue the quest yields 2,000 more experience points than to not speak with Peeper. Also if the player chooses to kill Peeper, at higher levels, 15+, the chest offered as a reward will have a divine item inside. While these options may be tempting, the player will also only receive one Source Orb instead of 10 or more when choosing against killing Pee
This one-handed sword packs a lot of punch for an early-Game missions weapon. Players can find this in a hidden area along the outskirts of Fort Joy near the shore. While players may find better weapons in terms of damage, The Viper's Tongue has stat boosts that can prove helpful in the beginning stages of the g
This quest can end with Migos, Yarrow's father, dead or it can end with them somewhat together. To help this father and daughter duo, the player must collect a yarrow flower found growing around the map and give it to Migos. Doing this makes it so Migos gives the player his ring in return and does not start a fight. Give the ring to Magister Yarrow and she will be happy enough and reward the party ple
For a source skill, this one's pretty embarrassing . It's pretty much a full party version of Oily Carapace and allows players to absorb any oil surfaces and remove the slowed status effect. It sounds good on paper except there are already better ways of dealing with oily surfa
Against enemies that love to stay together—probably because of Favorable Wind, this is a good skill to dish out some stunlock torture. More than that, it also deals respectable damage and ignores or even clears elemental terrain effe
Those that collected Laslor’s lute can bring it to Fingal Boyd near the Paladin Bridgehead. Lohse can make a Persuasion check against the demon to hand the lute to Boyd and have her repair it. Boyd’s fine craftsmanship will give the lute the ability to cast powerful blessed magic. However, doing so will destroy the instrument, making it a onetime use i