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Pokemon: 10 Strongest Tag Team Cards Ranked

De WikiGears


This trio of legendary pokemon from the Cosmic Eclipse expansion is unique as it is one of the few that houses 3 pokemon instead of 2 and is also one that is better to be played at the beginning of a battle. Such powerhouses are usually saved for the last parts of a battle as a trump card but this trio has some attacks that benefit more from early p

A Fire-type Pokemon's greatest weakness is Water-type attacks . In the TCG, most fire Pokemon take double damage from aquatic assaults, therefore Water-type decks can be very difficult to go up against. To avoid having one's deck doused into submission, trainers should have a few water-counters in their fire d


Here's a Pokemon with a one-two combo that will give the opponent nightmares. With Dark Gengar's Pull In attack, it deals 30 damage and puts the foe Asleep, though they can also choose to drag a Pokemon from the Bench and do the same to them inst


A legendary Psychic-type duo from the Unified Minds expansion that scratches a huge nostalgia itch for many long-time fans of this franchise. With one of the better Abilities out of all Tag Team cards, Mewtwo & Mew's Perfection gives them access to all attacks from their allies on the Bench or in the discard pile. Though, the energy requirements for those attacks still need to be


Trevenant belongs to the XY expansion and is a stage 1 pokémon with 110 HP. Trevenant has two very useful abilities by the names of Forest Curse and Tree Slam. While Forest Curse prohibits the opponent from playing any Item Cards as long as Trevenant is the player’s active pokémon, Tree Slam deals a damage of 60 while additionally dealing 20 damage to two benched pokémon of the oppon


It also has the attack Psychic Lock, which, at the cost of 1DCE and 1PE, deals 60 damage and locks the opponent from using any Poké-power of their pokémon during their next turn. The card has also been part of the World Championships winning deck in 2008 used by Jason Klaczyn


Kyurem is a Basic-type pokémon with 130 HP, which belongs to the Plasma Freeze expansion. Equipped with Frost Spear, Kyurem can deal 30 damage to one of the opponent's benched pokémon at the cost of one water and one colorless energy card. It also has the ability of Blizzard Burn, which deals 120 damage for two water and one colorless energy card, but it restricts Kyurem from attacking in the next ro


Dark Omastar's other attack, Dark Tentacle, can prevent the foe from evolving while it is the Active Pokemon while also doing some damage. A strange strategy, but one that can lock a foe into only using Baby or Basic Poke


Reshiram & Charizard began burning up the scene when this card was released with the Unbroken Bonds expansion. Their Flare Strike attack, although it cannot be used on consecutive turns, can sufficiently scorch foes. During turns when they can't, they can use Outrage instead, which increases in damage as Reshiram & Charizard lose health, potentially doing a maximum of 290. Last but not least, their Double Blaze GX move can decimate the opposing pokemon's HP with 300 damage, which is enough to knock out most adversaries in a single t


The trading card slg game walkthrough also has many different types of cards that players can collect to create individual decks that they think they can best use to thwart their opponents. One amongst these various types of cards is the water type. While there are many water-type Pokémon cards that have been released over the years, with re-published and rare cards enriching the esteemed category, some can be regarded as the strongest. These are the most powerful water-type Pokémon cards that Pokémon TCG has to of


Dark Pokemon, which should not be confused with Dark-type Pokemon , are pocket monsters who have turned to the shadier side of things, almost always due to their trainer being such a character themselves. Their moves and card art reflect their more sinister nature, although some are merely all bark and no bite. However, a few live up to their ominous reputation for being foes that players wish to av


This Ghost-type duo from the SM Black Star Promos expansion is a tricky pair that confounds and disables the opponent in the usual fashion that Ghost-types do . With Night Watch, they can hit the foe's Active pokemon while causing the opposing trainer to send 2 of the cards in their hand back into their deck. If the opponent doesn't have any cards to help them draw additional ones, Trevenant & Dusknoir can essentially starve the foe's strategies of required compone


In the Pokemon TCG , if a player does not have any pokemon on their side of the field, they automatically lose. Garchomp & Giratina's final attack, GG End GX, forces the opposing trainer to discard up to 2 of their pokemon and all attached cards. If the foe only has 2 pokemon on the field, this attack will win the battle. The "GG" stands for "Garchomp & Giratina", however, due to this duo's battle-ending potential, it can very well also stand for "Good Ga