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« Is More Convenience In Games Always Better » : différence entre les versions

De WikiGears
Page créée avec « For now, though, the Rite of the Nine activity continues forward with its revised schedule and enhanced reward system. Bungie stepped into a bit of controversy with the Destiny 2 Rite of the Nine event after players accused the studio of timegating content when it was discovered that each dungeon was on a three week cycle. However, the studio quickly pivoted and announced changes to the overall schedule and made loot more plenti<br><br>A common complaint about Ha... »
 
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Dernière version du 6 novembre 2025 à 02:35

For now, though, the Rite of the Nine activity continues forward with its revised schedule and enhanced reward system. Bungie stepped into a bit of controversy with the Destiny 2 Rite of the Nine event after players accused the studio of timegating content when it was discovered that each dungeon was on a three week cycle. However, the studio quickly pivoted and announced changes to the overall schedule and made loot more plenti

A common complaint about Halo at the time was that matches were always about map control and power weapons. This was true, and it made turning the tide of battle difficult. Halo matches were won purely through map knowledge, coordination and often just out-playing one’s opponents. There was no gear/build meta to keep track of and no rock-paper-scissors element outside of challenging power-weapon users. The team that made the best use of the common tools was the team that won. Turning a match around was difficult, yes, but it could be done with enough effort. The result: a feeling unmatched by most modern multiplayer shooters.

Convenience can be a good thing in many situations. It gives people more free time in their daily lives and, when it’s thoughtfully implemented, can make games feel good to play. Just like in real life though, too much convenience has its downsides. In some games it can rob players of chances to apply themselves and craft more interesting adventures. In others, too much convenience can quickly turn amazing moments into standard, perhaps even dull experiences. Too little convenience can make a game unenjoyable too though, so both gamers and developers alike should be careful of letting things go too far in either direction.


With Tuesday finally arriving, the Destiny 2 weekly reset is here, bringing with it the usual refreshed content, activities, and rewards for players to chase over the next week. For a complete look at all the new content available for the week of May 20, including Nightfalls, Crucible modes, and challenges, here is everything players need to k

This means Destiny 2 has an ever-changing meta-game, and players are always trying to find the build that gives them the best edge. There’s nothing wrong with this kind of system, as it still has plenty of allowance for skill and team tactics at its higher levels. Outside of the upper-tier though, Destiny 2 is still very much about sifting through a multitude of build options in order to find an edge. It’s a very different game compared to the likes of classic Halo.

It was tough and inconvenient, but it also made for fun and interesting adventures. The game routinely asked players to seek out unmarked locations on foot, locations often far away from the nearest city. If one got there and found themselves outmatched, they only had two options: turn around and walk all the way back or get creative with what was on hand. Many a cool story comes about in such circumstances.


Secondly, players will want to get Accurized Rounds. This roll increases the weapon’s range, combining with Hammer-Forged Rifling or Smallbore to make Cold Front more of a rapid-firing auto rifle at medium range. While the increased range will not make the gun as useful as a Destiny 2 scout rifle or hand cannon at longer ranges, the entire point of an SMG is to get closer to enemies anyway. This roll just increases the optimal threshold for causing damage, which is important in

Most of the time, it’s probably safe to say that people like convenience. Driving for two minutes is usually better than walking for ten minutes, and paying for things via credit card is always faster than trying to pay with cash. Convenience makes everything faster and often easier, but is that always a good thing? Opting to drive can rob one of a nice walk on a sunny day, and paying by card can make it easier to spend more.


Before the beginning of the Season of the Chosen in _Destiny 2 _ , Bungie had announced in Jan. 2021 that they planned to bring back "sunset" weapons from the Moon. The Season of the Chosen brought back four weapons, namely Heretic, Blasphemer, Apostate, and Premonition. While Premonition and high roll Dreambane armor can only be farmed in the Pit of Heresy dungeon, the other three weapons can be acquired by defeating one of the three bosses of the Altars of Sorrow. In Season of the Splicer, these bosses and their drops


Players can agree that sometimes the exotic weapon that took the longest to get is a must-have for any match type. The problem with that strategy, however, is the usability of that same exotic weapon in a given situat


Saint-14 and the Trails of Osiris offer players a high-end PvP Taken King seasonal activity in exchange for powerful rewards. Starting with Episode Heresy, Bungie made getting to the Lighthouse easier , while still offering top-tier rewards for those who can achieve a winning streak. Similar to most vendors in Destiny 2 , Saint-14 has a reputation system that rewards players for ranking up through playing and completing bount