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Page créée avec « <br>D.Va's first ability, her Boosters, allow her to rapidly fly in whichever direction the reticle is facing for a handful of seconds. Not only is this a wonderful method for getting to an objective or getting out of trouble, but it also allows her to cause a bit of damage whenever she comes in contact with an enemy. In addition to the Boosters, D.Va also has access to the Defense Matrix, which functions as a smaller version of Reinhardt's shield (essentially ab... » |
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Version du 2 novembre 2025 à 14:53
D.Va's first ability, her Boosters, allow her to rapidly fly in whichever direction the reticle is facing for a handful of seconds. Not only is this a wonderful method for getting to an objective or getting out of trouble, but it also allows her to cause a bit of damage whenever she comes in contact with an enemy. In addition to the Boosters, D.Va also has access to the Defense Matrix, which functions as a smaller version of Reinhardt's shield (essentially absorbing all incoming fire).
Despite the fact that Reaper's core weaponry is extremely simple to use and understand, his abilities require far more planning and strategy. Shadow Step gives you the ability to teleport from your current position to one of your choice, which is extremely useful for sneaking behind opposing players or getting to an objective quickly. The twist is that teleporting using this method isn't instant like, say, Tracer's Blink. Because there's a one-to-two second delay where you're completely vulnerable at play here, Shadow Step is a terrible choice for escaping losing fights. Luckily, Reaper's other core ability, Wraith Form, gives him the ability to becime completely invisible and glide for a brief amount of time. While you cannot shoot while using Wraith Form, it's a wonderful ability for getting out of trouble, assuming you aren't just going to be followed after a one-on-one gunfight. Wraith Form is also outstanding for setting up Reaper's devastating ultimate, Death Blossom. A spinning 360-degree barrage of shotgun bullets, Death Blossom is great for clearing out an objective, assuming that distance-based heroes aren't able to pop a few bullets into him at range (Reaper is totally vulnerable during this attack).
Overwatch's single most iconic character is also one of the toughest to master, as Tracer's time-bending skillset is quite unlike anything we've seen in a first-person shooter. Armed with two automatic energy pistols, she has the ability to completely empty a clip in around a second, with her reload time taking roughly the same amount of time. For this reason, accuracy is key, as her roster-low health count of 150 makes her squishy to the point where any moment spent not shooting has the potential to cause an untimely death. Luckily for those who choose Tracer, her abilities focus on a combination of speed, confusion and evasion to make her one of the most frustrating characters for newcomers to go against.
Roadhog boasts one of the most effective ability combinations of any of Overwatch's heroes. His Chain Hook allows him to pull in any hero to point blank range, meaning that it's pretty much a guaranteed kill for those who nail the timing and accuracy of this maneuver. The most effective Roadhog players will ensure that healers and frustrating characters like Tracer are the main priorities at the start of any given battle, as this will ensure that the opposing team is always at a disadvantage. In addition, Roadhog's second main skill, Take a Breather, allows him to heal a great portion of his own health, allowing him to stay on the front line of battle for far longer than pretty much every other hero outside of Reinhardt. Finally, Roadhog's ultimate is absolutely devastating, though it is equally difficult to control. His Whole Hog skill gives him the ability to transform his Scrap Gun into a massive automatic gatling gun, though the sheer amount of recoil makes this a far better option for close and medium range than long distance engagements. The recommendation here is to use Take a Breather to heal up to 600 hitpoints and then dive right onto the objective before activating Whole Hog.
Yesterday evening (December 1st, at the time of writing this) was the night of the annual Game Awards show, a lavish live-streamed spectacle where the best and brightest of the video games industry gathered in Los Angeles - in order to receive awards voted on by industry peers and journalists, celebrating the year in gaming. It was a good night for big-name hits like Uncharted 4: A Thief's End , the reboot of DOOM and Blizzard's mega-selling team shooter **Overwatch ** , as well as respected independent titles like That Dragon Cancer - and it was a chance for those in attendance to show off all-new trailers for upcoming tit
Perhaps the slowest character of the bunch, Roadhog is a tank in every sense of the term. With 600 hitpoints, Roadhog has the highest health count of any of Overwatch Beginner guide's heroes, and he puts that to good use with his Scrap Gun, a shotgun-like weapon with diminishing power based on range. If you choose to play as this beer-gutted savage, you're going to want to be right up in the action at all times, as one shot from point-blank range will take out pretty much any other hero. Of course, this also means that he's fairly vulnerable to snipers, as he's a massive target that can't really fight back against enemies that are out of range of his weapons and abilities.
In addition to the Concussion Mine, Junkrat's Steel Trap is effective when used strategically. By placing a large bear trap on the ground, Junkrat has the ability to lock any foe who walks over it in place for a set amount of time. Not only does this make it super simple to eliminate players with the Frag Launcher, but it also is going to enable other players to get easy eliminations as well. Finally, Junkrat has one of the most devastating ultimates out of the entire roster, as his Rip-Tire can be steered into groups of enemies before it's remotely detonated. Needless to say, the keys to the Rip-Tire are pretty simple: guide it into a group of enemies (often on the objective) and ensure that Junkrat is hidden while he's controlling it.