Basculer le menu
Changer de menu des préférences
Basculer le menu personnel
Non connecté(e)
Votre adresse IP sera visible au public si vous faites des modifications.

« Review: Don t Starve PS4 » : différence entre les versions

De WikiGears
mAucun résumé des modifications
mAucun résumé des modifications
Ligne 1 : Ligne 1 :
<br>This is no more apparent than the first time players encounter a beast like Krampus. Some monsters are mammoth, hard to fight, and bent on destruction. Even the most fortified of bases can fall to these mighty (and random) monsters. It's always better to have a couple of bases (with easy and fast access via a road) to ensure players have a place to escape should thing suddenly go sidew<br><br> <br>"Item" can be replaced with any animal, monster, character, item, or environment object in the game. "Amount" is simply how much of it you want. Just be careful not to spawn too many Terrorbeaks! You can also replace "spawn" with "give" if you’d like the items to show up in your invent<br><br> <br>Wendy is haunted by her dead twin sister, Abigail. Obsessed with her to the point of talking to her frequently, Wendy can summon Abigail’s ghost to fight alongside her in combat. This is helpful in beating mobs of monsters and keeping Wendy safe. But why is Wendy so obsessed with her late sister and unable to move on? The text from the loading screen involving Wendy states that she "clings fiercely to the grief over her sister’s death" because she’s afraid that moving on would make her forget Abigail. That makes her depressing character seem less weird, but certainly sad<br><br> <br>There are a couple of characters, Wilson and Webber, that have the ability to grow a beard and one, Willow, can set fires. These can help keep you warm, but you're still going to want to make warm clothes instead of relying on methods like that as they're not as effective and can be destruct<br><br>Nice as that is, the depth of play wouldn't mean much if the transition to console hadn't been smooth, but Don't Starve has made the change with perfect grace. The two games are nearly identical except for control method, and after a few minutes the [https://Switchworlds.com/ Nintendo Switch Strategy] from mouse and keyboard to controller is almost completely forgotten. Sorting inventory or crafting is simple, and clever use of the plus pad gives you multiple context-sensitive actions per item. You can change inventory on the fly with the right stick, or pause and take your time with the R2 button. There's no pause for crafting, though, and it's easy to waste a night weighing options, planning the resource-hunt for the next big project. Then again, nights are dark, deadly, and draining on sanity, so what else were you going to do with them?<br><br> <br>Many of these games are jumping off points to get the community talking about bigger ideas, and for many, even if they don't enjoy every game on this list, it will clarify their point of view about experimentation in the medium. That is exciting for those of us who have been consuming games for vast portions of our li<br><br> <br>Don't Starve Together is the multiplayer version of the survival game Don't Starve . This game puts players in a mysterious world known as "The Constant" and forces them to survive by any means necessary. It's not easy, but players can gather all the necessary items they need to make it in The Constant and are tasked with seeing how many days they can make it through before their character ultimately peris<br><br> <br>You can never have too many items, right? Or creatures, either—living among the Beefalos sounds pretty great! These lines of code will get you the items, props, or creatures you crave. That even means Tallbirds or Spider Queens, <br><br> <br>Aside from being a king, Wilbur is still your average monkey. He loves bananas, and will even gain 10 Sanity Points from eating them. He can’t speak and uses several variations of monkey gibberish to talk throughout the game. But, if you examine bananas when playing as Wilbur, he will cry "Nanas!" His love of bananas is so great, it grants him the power of human speech. Who would have thought bananas were such powerful things? They can also be used to recruit other prime apes to be your followers. All you gotta do it give them bananas. Perhaps they can now speak limited English, <br><br> <br>Playing as both Naiee and Nayaa, who are mapped to the left and right analogue sticks (or keyboard), players partake on a journey to retrieve a medicine that will make your ill father better. What ensues is a dark fairy tale that starts off as a lighthearted adventure but takes a turn for death and depression. That isn't to say that the magical whimsy ever disappears as the brothers traverse some gorgeously dark locations that are brilliantly desig<br><br>Don't Starve is a fantastic, huge, deadly ball of entertainingly gothic survival. It requires a self-motivated player to get the most from it, but once you start to learn its systems, each game lasts a bit longer than the previous one, and the ability to experience more of the world reveals more secrets and avenues of exploration. Restarting from scratch after each death is tough, but each new play-through gets a bit more efficient, until systems that were taking a week to access in earlier attempts become just another goal to clear on day 2. The initial startup may be work, but the fun of exploration beckons once you've earned a spot in the world, and it feels like a privilege that's been earned. Even though that privilege is sure to eventually end in an inglorious death, it's impossible not to look a little farther and experiment a little more. The world may be strange and dangerous, but with a little luck and a whole lot of experience, you might be able to tame it, eventually.<br>
<br>If you like living dangerously, then there are plenty of resources readily available to you. There are a variety of Pig Farms around the outside of the Hamlet ripe with food, flowers, and grass. Why earn it if you can just take<br><br> <br>Being able to complete a campaign with friends that involves the likes of planning heists, running casinos, racing and even Mad Max-style demolition derbies, is always fun. Red Dead Online is also fun but has a long way to go before it reaches the level of GTA Onli<br><br> <br>It hurts being on the other end of it, doesn't it? It turns out you might not be the only thief in town. A masked Pig Thief occasionally pokes around the village, taking what he can before darting back into the shadows. If you're unlucky enough to be his target, you're going to get a rough smack in the face before finding all of your Oincs on the ground. The worst part? The thief isn't going to be the only one grabbing your hard earned cash; every Pig in the vicinity is going to clamber to the free money, leaving you penniless, sad, and at significantly lower health than you were moments bef<br><br>The main issue many might have with Don't Starve it that you need to make your own goals. There's no "go here do this" to the game, nothing pointing you in the right direction. You get resources by harvesting them from the world, craft them into items, use them to harvest more resources that then get turned into new items to help you live longer. You need to keep on top of health, hunger, and sanity, and there's no instructions on how to do this outside of the obvious "eat food" and "don't get hit". Everything else is trial and error or a quick trip to an FAQ.<br><br>Don't Starve originally came out on PC and created a solid fan-base for itself by being a really fun survival/crafting game with a humorous gothic-lite style. It kept interest up by being constantly updated with new features and plenty of secrets, growing from its initial impressive size to a huge epic of carving out a life in a hostile land, if only you can manage to avoid the many endless ways death can cut the adventure short. There's lands to explore, a giant network of caves underground, monsters of all shapes and sizes, tons of resources if only you can figure out how to both collect use them best, and, if you can find it, an Adventure mode to provide a bit of plot to counterbalance the free-form Survival mode. Don't Starve is loaded with content, but it requires a motivated player to get to it.<br><br> <br>This can be helpful when you have duplicates that have more durability than others or you need to change tools. The right directional tool makes unequipping items easy and simple, which is handy when you're busy surviving. Be careful that you don't drop the item if you don't want<br><br> <br>If, after looking at the item, you decide that it is not necessary to your survival, simply click the down directional button to drop the item back onto the ground. Using the triangle button will allow you to inspect a world item as well as sew, so there is another way <br><br> <br>There's a new currency system in the Hamlet expansion called Oincs . These can be earned and spent in the town, and with a little bit of time and effort, it isn't difficult to amass quite the fortune. Different Pigs have different things that they'll buy, each depending on the Pig type. For example, the older female Pigs are fond of flowers and will buy one flower per day, earning you one Oinc for each flower you sell. Other Pigs will buy hedge clippings, which you can grab in abundance throughout the town. (You can also eat the clippings. Whether or not that's intended or going to be changed I don't know, but they don't seem to spoil, so free fo<br><br> <br>There are a lot of different things that can be sold throughout town, and  [https://switchworlds.com/ switchworlds.com] plenty of useful items that can be bought in different stores, as well. Keep an eye out for things you need; sometimes it's a lot easier to buy something than it is to craft it outri<br><br> <br>It's not as exciting as your customers' work, but it's a heck of a lot safer. Aside from managing the shop, you must also keep your supplies and items topped up. You can do that by exploring the game world and looking for curios and rarities you can sell to adventurers who need them... or simply hoard them and use them on your own adventu<br><br>Nice as that is, the depth of play wouldn't mean much if the transition to console hadn't been smooth, but Don't Starve has made the change with perfect grace. The two games are nearly identical except for control method, and after a few minutes the switch from mouse and keyboard to controller is almost completely forgotten. Sorting inventory or crafting is simple, and clever use of the plus pad gives you multiple context-sensitive actions per item. You can change inventory on the fly with the right stick, or pause and take your time with the R2 button. There's no pause for crafting, though, and it's easy to waste a night weighing options, planning the resource-hunt for the next big project. Then again, nights are dark, deadly, and draining on sanity, so what else were you going to do with them?<br>

Version du 4 novembre 2025 à 02:34


If you like living dangerously, then there are plenty of resources readily available to you. There are a variety of Pig Farms around the outside of the Hamlet ripe with food, flowers, and grass. Why earn it if you can just take


Being able to complete a campaign with friends that involves the likes of planning heists, running casinos, racing and even Mad Max-style demolition derbies, is always fun. Red Dead Online is also fun but has a long way to go before it reaches the level of GTA Onli


It hurts being on the other end of it, doesn't it? It turns out you might not be the only thief in town. A masked Pig Thief occasionally pokes around the village, taking what he can before darting back into the shadows. If you're unlucky enough to be his target, you're going to get a rough smack in the face before finding all of your Oincs on the ground. The worst part? The thief isn't going to be the only one grabbing your hard earned cash; every Pig in the vicinity is going to clamber to the free money, leaving you penniless, sad, and at significantly lower health than you were moments bef

The main issue many might have with Don't Starve it that you need to make your own goals. There's no "go here do this" to the game, nothing pointing you in the right direction. You get resources by harvesting them from the world, craft them into items, use them to harvest more resources that then get turned into new items to help you live longer. You need to keep on top of health, hunger, and sanity, and there's no instructions on how to do this outside of the obvious "eat food" and "don't get hit". Everything else is trial and error or a quick trip to an FAQ.

Don't Starve originally came out on PC and created a solid fan-base for itself by being a really fun survival/crafting game with a humorous gothic-lite style. It kept interest up by being constantly updated with new features and plenty of secrets, growing from its initial impressive size to a huge epic of carving out a life in a hostile land, if only you can manage to avoid the many endless ways death can cut the adventure short. There's lands to explore, a giant network of caves underground, monsters of all shapes and sizes, tons of resources if only you can figure out how to both collect use them best, and, if you can find it, an Adventure mode to provide a bit of plot to counterbalance the free-form Survival mode. Don't Starve is loaded with content, but it requires a motivated player to get to it.


This can be helpful when you have duplicates that have more durability than others or you need to change tools. The right directional tool makes unequipping items easy and simple, which is handy when you're busy surviving. Be careful that you don't drop the item if you don't want


If, after looking at the item, you decide that it is not necessary to your survival, simply click the down directional button to drop the item back onto the ground. Using the triangle button will allow you to inspect a world item as well as sew, so there is another way


There's a new currency system in the Hamlet expansion called Oincs . These can be earned and spent in the town, and with a little bit of time and effort, it isn't difficult to amass quite the fortune. Different Pigs have different things that they'll buy, each depending on the Pig type. For example, the older female Pigs are fond of flowers and will buy one flower per day, earning you one Oinc for each flower you sell. Other Pigs will buy hedge clippings, which you can grab in abundance throughout the town. (You can also eat the clippings. Whether or not that's intended or going to be changed I don't know, but they don't seem to spoil, so free fo


There are a lot of different things that can be sold throughout town, and switchworlds.com plenty of useful items that can be bought in different stores, as well. Keep an eye out for things you need; sometimes it's a lot easier to buy something than it is to craft it outri


It's not as exciting as your customers' work, but it's a heck of a lot safer. Aside from managing the shop, you must also keep your supplies and items topped up. You can do that by exploring the game world and looking for curios and rarities you can sell to adventurers who need them... or simply hoard them and use them on your own adventu

Nice as that is, the depth of play wouldn't mean much if the transition to console hadn't been smooth, but Don't Starve has made the change with perfect grace. The two games are nearly identical except for control method, and after a few minutes the switch from mouse and keyboard to controller is almost completely forgotten. Sorting inventory or crafting is simple, and clever use of the plus pad gives you multiple context-sensitive actions per item. You can change inventory on the fly with the right stick, or pause and take your time with the R2 button. There's no pause for crafting, though, and it's easy to waste a night weighing options, planning the resource-hunt for the next big project. Then again, nights are dark, deadly, and draining on sanity, so what else were you going to do with them?