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Review: Grand Theft Auto V PC

De WikiGears


After Michael went into "retirement," Trevor relocated to Sandy Shores and decided to do what he does best — be a redneck. He lives in a trailer, has terrible hygiene, is promiscuous with all the wrong people and associates with…let’s just say the "the wrong crowd." Even though he has delusions of grandeur thanks to his shell company "Trevor Phillips Industries," he’s a broke loser with little to show in life. After finding out that former accomplice Michael is alive and well under a different name, he decides to drive down to Los Santos to pay him a visit. Soon all three characters are thrust into the plans of a crooked FiB agent (guess what initialism that’s a play on) and some notorious gangsters in the city and have to work together to survive and bring in a handsome payday while they’re at it.

The most notable addition to GTAV is the all-new first-person mode. For the first time ever, players can now choose to experience a Grand Theft Auto from the eyes of the protagonist (or in this case protagonists). Instead of being a mere gimmick, Rockstar made multiple changes to accommodate the new perspective including a first person cover system, a new control scheme, a different targeting system and thousands of new animations. As it’s hard to create a first-person experience that caters to everybody’s preferences, multiple optional settings have been added including the ability to change control schemes, alter ragdoll perspectives and rolls and even turn off head bobbing. I wasn’t a fan of how the game controlled in first-person by default, but was easily able to tweak it to a point where it felt like a standard FPS. Turning up the sensitivity and any auto-locking off is key to this. Commendably, Rockstar has even allowed the option to mix and match when first-person comes into play, permitting players to drive in first-person and shoot in first-person and vice versa. Allowing the former is a huge addition as it allows those who dislike first-person driving to still experience combat in first-person without having to continually swap modes or commit to one.


After watching the "head 'em off at the pass" Rainbow 6: Patriots concept gameplay video , I am walking away impressed. As a long time fan of the series (and the novel it was based on), I'm glad to see Ubisoft getting back to some simple basics, at least in terms of the st


As a video game (not a movie), Hasbro has an extraordinary opportunity to recreate a faithful strategy adaptation of the board game that occupied many of our childhoods. Instead, they seem to think that the FPS market needs more saturating, and that a compartmentalized (read: gimmicky) ship component will tide fans over. Hopefully they just gave off the wrong first impression, but I can see Battleship chalking up a lot of white pegs when it releases in


Trevor is the most entertaining main character in Grand Theft Auto V , if not the entire series. His hilarious redneck antics, penchant for destruction, and a dismissive attitude towards human life make him one of the most uniquely charming characters that Rockstar have churned out. However, one of his character-specific missions does nothing to take advantage of this charac

It's hard to believe there was a world without Grand Theft Auto V. Released in September 2013, GTAV broke practically every sales record and was lauded in almost every circle. While it debuted just months before the next generations of consoles, it didn't seem long in the tooth. Rockstar pushed the limits of nearly decade old hardware and delivered the largest entry in the series yet, both by size and sheer things to do. GTAV is a game where a hundred hours could easily be dropped into it without completing a single mission. Forever changing the landscape of video games, there's little doubt GTAV will go down as a classic. Rockstar, however, wants to preserve it in the best light so has decided to re-release the game on current-gen consoles in 1080p. Not content to release a simple port, though, Rockstar has changed the perspective we view the game -- literally.


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Rockstar has improved upon one of the greatest games of all time. The original version of Grand Theft Auto V was a major accomplishment upon its initial release and remains that way even after a year of the new console generation. The current-gen version, however, allows it to continue its legacy for many more years. It's worth diving back into Los Santos simply to experience the saga in smooth 1080p, but Rockstar has gone above and beyond by adding new features and content to it. More than just a gimmick, the first-person mode really does change how it's experienced by adding a new layer of gameplay. It won't be for ps plus november 2024 everybody, but the sheer fact that the option is there is commendable. More still, multiple new vehicles, weapons and animals have been introduced. If none of that were enough, over a hundred new songs have been added to the already robust radio stations. While there's nothing wrong with the last-gen version of Grand Theft Auto V, Rockstar has created a museum piece with its remastered version. Everybody, from those who have spent the better part of the past year exploring everything its world has to offer to the three people who have yet to play it, should experience what has been put together here.